﻿/*+===================================================================
File:      EnemyBulletBig.h

Summary:   Định nghĩa lớp CEnemyBulletBig
===================================================================+*/

#ifndef _ENEMYBULLETBIG_H_
#define _ENEMYBULLETBIG_H_

#include "Bullet.h"

/*C+==================================================================
Class:    CBullet

Summary:  Lớp CEnemyBulletBig.
==================================================================-C*/
class CEnemyBulletBig : public CBullet
{
public:
	CEnemyBulletBig(D3DXVECTOR2 pos, int id, int typeID, float angle);
	~CEnemyBulletBig();

	virtual void Update(float timeFrame);

	void UpdateCollision(vector<CGameObject*> vecGameObjs, float timeFrame);

	virtual void Draw();

	virtual bool Kill();
};

#endif